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・ Andrew Gildersleeve Octagonal Building
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Andrew Glaister
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・ Andrew Glover (American football)
・ Andrew Glover (composer)
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・ Andrew Goffman


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Andrew Glaister : ウィキペディア英語版
Andrew Glaister

Andrew Glaister (born 4 July 1967 in Marlow, Buckinghamshire, England) is a video game programmer.
He initially started programming games on the ZX81 and ZX Spectrum between 1981 and 1987,〔(Andrew Glaister ) at World of Spectrum〕 forming a company called Programmers Development Systems Ltd.
Andrew then worked as a developer for Viacom New Media, Kinesoft Development and FASA Interactive in the United States. When Microsoft Game Studios acquired FASA in 1999, Andrew continued to work for them as a Development Manager, in later years particularly for the Windows Graphics and Gaming team working on Direct X 10, display drivers and other features for Windows Vista.〔(Andrew Glaister ) at MobyGames
==Work history==
Andrew first started playing with electronics at age 10, and had built his first computer at age 12.〔(Andy Glaister's Work History ) at his personal website〕 This was a simple design based on the SC/MP 8060, in a wooden box with 8 LEDs, 8 input switches and 32 bytes of RAM from 4 74LS89 16x4 chips.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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