翻訳と辞書 |
Andrew Glaister : ウィキペディア英語版 | Andrew Glaister
Andrew Glaister (born 4 July 1967 in Marlow, Buckinghamshire, England) is a video game programmer. He initially started programming games on the ZX81 and ZX Spectrum between 1981 and 1987,〔(Andrew Glaister ) at World of Spectrum〕 forming a company called Programmers Development Systems Ltd. Andrew then worked as a developer for Viacom New Media, Kinesoft Development and FASA Interactive in the United States. When Microsoft Game Studios acquired FASA in 1999, Andrew continued to work for them as a Development Manager, in later years particularly for the Windows Graphics and Gaming team working on Direct X 10, display drivers and other features for Windows Vista.〔(Andrew Glaister ) at MobyGames〕 ==Work history== Andrew first started playing with electronics at age 10, and had built his first computer at age 12.〔(Andy Glaister's Work History ) at his personal website〕 This was a simple design based on the SC/MP 8060, in a wooden box with 8 LEDs, 8 input switches and 32 bytes of RAM from 4 74LS89 16x4 chips.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Andrew Glaister」の詳細全文を読む
スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース |
Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.
|
|